Announcement
The Island of Dreams is open – and your first feedback is already in

Since Friday night there is a new world: the Island of Dreams, a ring of land around a lagoon, built by our team. Nine landscapes, enemies from level 125 to 151, and an ember crater in the middle with the final boss. And tonight we already fixed what you reported on day one.
- You get in with the Island Ticket from Dior: 100 million Penya, 15 days, from level 120. The ticket can be passed on as long as it is unused; once it is activated on entry, it is yours.
- Every enemy drops Gold Chips, sometimes several, and very rarely a Dream Core. The chips are bound – Schnookum in Madrigal no longer takes them; instead, Lumen and Nia are waiting on the island.
- Lumen sells the level 120 armour sets for every class, 32 fashion pieces and the Ultimate Bloody weapons (for chips plus a Dream Core). Nia: jewellery, power-ups, Vis pets, the Bead Slot Key and beads.
What you reported and what changed tonight:
- Nia's jewellery was bound to your character the moment you got it. It can be traded now – including the pieces you already bought.
- Lumen was missing the sets for Psykeeper, Elementor, Jester and Billposter. All eight classes are there now.
- The Colosseum refused anyone above level 150. It now goes up to level 300, like every other dungeon.
- In the trade window some cards suddenly showed up as a different item. That was the game, not you, and the launcher fetches the fix on its own the next time you start it.
This cost two short restarts in a row at 9 pm tonight instead of one – the first failed our own safety check even though everything was fine. If you were online: sorry.
Still open: the enemies on the island are spread thin in some places and dense in others, and one spot in the terrain goes straight up. Both are with the map builders. Anything else you notice, tell us in Discord.